Posts Tagged ‘book’

Professional Techniques for Video Game Writing

February 29, 2012 1 comment

Professional Techniques for Video Game Writing has been a pleasure to read. I’ve had an opportunity to do quite a bit of writing at SuperSecret and Kabam, and the advice given by the various authors rings true for my experience. This book gives the impression of a heart-to-heart from the authors, sharing their tips on very specific topics (such as giving direction to voice actors, or writing a manual).

The book is structured as a collection of essays by different writers; each one goes into depth on a specific topic, giving realistic advice in their own tone. There’s a lot of range in tone and style (including one author with a slightly-overdone tendency to put jokes in the footnotes). The chapters end with writing prompts and exercises, and I think that once I finish the book, I’ll go back and start doing some of those exercises and posting them here.

One thing that Professional Techniques doesn’t address significantly is the writing career path; this isn’t a ‘how to break in’ book. There’s an assumption that you’ve done some writing, and you may have the opportunity to do more. What it will do is give you the tools and the forewarning to do a great job with any opportunities that come your way, and ensure that you’ll be invited back to write more in the future. Professional Techniques for Video Game Writing (9781568814162): Wendy Despain: Books.